CHARACTER CREATION CHALLENGE 2023: Star Trek Adventures (2 of 6)

THE GAME: Star Trek Adventures (2017)

Star Trek Adventures Core Rulebook

In our last post, we met Lieutenant (j.g.) Demetria Leucothea, acting XO of our series’ ship. We established that the time period in 2260, four years before the beginning of Star Trek: The Next Generation, while the Cardassian War is still ongoing. The formal Armistice is seven years away, and the massacre at Setlik III is still in the memory of serving members of the fleet. Due to the random selection of LTJG Leucothea, who was going to be our CO, she ended up being capped at her current rank by being a young officer. So, we had her as acting Executive Officer after a disastrous battle in which the ship took the worst of the engagement. That leaves us without a Captain so far. Since were doing things randomly, I think we may just see where our characters take us until we find the rest of our crew.

Character Creation Sequence

  • Step One: Choose Species

  • Step Two: Choose Environment

  • Step Three: Choose Upbringing

  • Step Four: Attend the Academy

  • Step Five: Career Thus Far

  • Step Six: Career Events

  • Step Seven: Finishing Touches

Step One: Choose Species

Our randomly rolled species is Andorian. We pick up +1 to Control, Daring, and Presence. We also get the Andorian Trait, which not only keys to things that affect Andorians, but also gives the character a certain resilience versus cold, since Andoria is an ice world. We pick up the Field Medicine Talent… maybe this is our Chief Medical Officer?

Step Two: Choose Environment

This character’s environment was Starship or Starbase. They raise Control or Insight, we’ll go Insight to make them even at 8. They learn Command, Con, or Engineering. We go with Command. For a Value we pick “We have regulations for a reason- to minimize chaos.”

Step Three: Choose Upbringing

Another Starfleet brat. This character has somehow rebelled against that upbringing. They gain Daring +2, and Insight +1. OK, so why rebel against upbringing when they end up in Starfleet anyway? Maybe this character wanted to go into medicine, but felt pressured by Andorian tradition to take a more martial role. Since this character has chosen to raise Medicine, and has a Command of 2 already, they take Collaboration: Medicine to increase their ability to assist during medical emergencies. For Focus, we choose Emergency Medicine.

Step Four: Attend the Academy

We select Sciences Track, bump up Reason two points and Fitness by one, and major in Medicine. We select Science and Command as the other two disciplines that go up. For Focuses, we go Virology, Immunology, and Cybernetics. Our Talent is Doctor’s Orders. And for Value we take “There is honor in healing as well.”

Step Five: Career Thus Far

We roll Experienced Officer. We choose a value. “No one stands alone.” We take the First Response Talent, adding a d20 when attempting First Aid during combat.

Step Six: Career Events

Random Career Event: Transporter Accident. OK, this is the same event that Lieutenant(j.g.) Leucothea rolled. So maybe it was the same accident, and these two characters have known each other for a while. We gain Control +1, and Conn +1, and a Focus. We take “Trauma Counseling” as the focus.

The next random event is Special Commendation. We get Fitness +1, and gain a Discipline. We’ll take Security to 2. A Value is learned. “When the enemy leaves you no choice, you must fight.”

Step Seven: Finishing Touches

Two points to Attributes, we take Presence and Reason. Disciplines, choose Medicine and Science. And a Value - “The Crew is the Clan”
We roll against the random Andorian names and get Talas of Clan Azollarh. She’s a Lieutenant Commander, as she got into the Fleet a LTJG or LT, and received a promotion very recently during her Special Commendation event. Perhaps that promotion even occurs during the pilot episode of the series.


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